AI Insights · Timothy · October 2025
Top 3D Realistic Games Performance in Kuwait Q3 2025
Explore the performance trends of top 3D realistic games in Kuwait during Q3 2025, featuring insights on downloads, revenue, and active users.
In the third quarter of 2025, the performance of top 3D realistic games on the unified platform in Kuwait showcased varied trends in downloads, revenue, and active users. Here's a look at how these popular games fared during this period, based on data from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited started the quarter with a weekly revenue of around $78K, peaking at approximately $140K by late July. However, there was a noticeable decline towards the end of September, with revenue settling around $87K. The game saw its highest weekly downloads in early July with about 8.4K, followed by a gradual decrease, reaching approximately 3.9K by the end of the quarter. Active users remained relatively stable, hovering around 100K throughout the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced fluctuations in revenue, starting at $46K and dipping to a low of $18K mid-September before bouncing back to $37K by the end of the quarter. Downloads showed a downward trend, beginning at 3K and dropping to 1.6K by late September. Active users peaked mid-quarter at around 29.5K but gradually declined to approximately 24.2K.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a more modest revenue pattern, starting at $8.2K and peaking at $8.9K in early September. Downloads remained low but stable, fluctuating between 1.4K and 2.6K. The active user base was steady, with numbers around 45K throughout most of the quarter.
One State RP: Role Play Online by CHILLBASE LTD recorded revenue starting at $8.6K, with a peak of $9.8K in late July, followed by a gradual decline to $4.6K. Downloads decreased from 2.3K to 900 by the quarter's end. Active users peaked early at 1.3K but saw a decline to about 750.
Casino Roulette: Roulettist from KamaGames began with a weekly revenue of $6.4K, peaking at $8K mid-July, and ended the quarter at around $3.3K. Downloads were low throughout, starting at 112 and ending at 94. Active users showed minor fluctuations, maintaining a range between 100 and 160.
For more insights into app performance across various regions and categories, visit Sensor Tower's website.